We have developed anthropomorphic parametric motion software for rapid animation of human-like figures. We also developed animation tools for organic motion, lip-syching, morphing, targeted morphing for facial expression animation, and other high-end applications.
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Dreamotion Posemixer |
| Pose/channel based skeletal animation. Channel mixing paradigm, extrapolation, pose element selector. Showcased at SIGGRAPH. |
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Dreamotion Elegance |
| Real time, inverse kinematics, motion costraints, expresions, fully keframable for sophisticated skeletal animation. Showcased at SIGGRAPH. |
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Propietary, no commercial release |
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Dreamotion Studio |
| Slider access to skeletal rigs, parametric bipedal motion (set path and and skeleton will walk automatically), fully adjustable gait parameters. Showcased at SIGGRAPH. |
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Propietary, no commercial release |
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SpaceTime Morph 2 |
| High-end 3D channel based morphing engine. Unlimeted blending channels, extrapolation (for more than 100% blends), vector based morphing (not averaging that dilutes expressions). Fully keyframable for fast and easy lipsynch. Showcased at SIGGRAPH. |
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