Tuesday, September 7, 2010
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Aurora
Real time volumetric lights for video, bokeh effect simulation with defocusing, glows and blooms.
Momentum
Stop-motion animation, onion skins, quick flick, frame editor, reference markers, multiframe noise removal, time lapse, live monitor, remote control.
Dymage
Virtual camera implementation for creating video out of still images. Unprecendented ease of use through optimized UI workflow, bicubic interpolation, full keyframing, instant perspective effects, pan, rotation and zoom.
Opal
Fast, simple and efficient chroma keying (green adn blue), histogram control, simple color correction, rig removal, garbage removal through paint tool, matte or composite output.

We have developed anthropomorphic parametric motion software for rapid animation of human-like figures. We also developed animation tools for organic motion, lip-syching, morphing, targeted morphing for facial expression animation, and other high-end applications.

Dreamotion Posemixer
Pose/channel based skeletal animation. Channel mixing paradigm, extrapolation, pose element selector. Showcased at SIGGRAPH.
Dreamotion Elegance
Real time, inverse kinematics, motion costraints, expresions, fully keframable for sophisticated skeletal animation. Showcased at SIGGRAPH.
Propietary, no commercial release
Dreamotion Studio
Slider access to skeletal rigs, parametric bipedal motion (set path and and skeleton will walk automatically), fully adjustable gait parameters. Showcased at SIGGRAPH.
Propietary, no commercial release
SpaceTime Morph 2
High-end 3D channel based morphing engine. Unlimeted blending channels, extrapolation (for more than 100% blends), vector based morphing (not averaging that dilutes expressions). Fully keyframable for fast and easy lipsynch. Showcased at SIGGRAPH.

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We have developed several high-end commercial and proprietary software solutions for the simulation of physical phenomena.

DynaWave
Realistic water surface simulation for 3D software. Collision response, adjustable physical properties (viscosity, etc). Showcased at SIGGRAPH.
DynaCloth
Real time, interactive cloth simulation. All physical paramters adjustable. Showcased at SIGGRAPH.
Flux
Particle fluid simulation for video effects. Includes fluid generation and fluid distortion of imagery.
tungsten|SOLID series
Energy
Electric and various energy effects in real time.

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We have developed applications, for 3D modeling, from subdivision surface plugins, to spline blending modelers.

ThermoClay 3
Advanced suvdivision surfaces engine. Showcased at SIGGRAPH.

blendotest4b
Blendo
3D object blending.
Subdivision Surfaces Engine
Subdivision surfaces engine for Merlin3D.  Showcased at SIGGRAPH.
Technology development for Digital Immersion
ATILogo
ATI trueform patches
A software implementation of ATI trueform patch technology. Effort never went live. Developed in conjunction with Digital Immersion.
Technology feasability testing for ATI through Digital Immersion

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